Welcome to the new video recap of the last month’s top buffed topics! In May 2022, the launch preparations for WoW patch 9.2.5 and Diablo Immortal were on the agenda. But there was also a new content update for Lost Ark and the surprise funeral of an as yet unreleased Marvel MMO. Make yourself comfortable, we summarize everything for you.
Everything important from May 2022 for MMO fans
MMO fans who want to get up to date in a few minutes can do so in our following highlight video for the month of May 2022. And the almost nine minutes are well invested. Finally, there were some exciting releases with WoW patch 9.2.5, the May update for Lost Ark and Diablo Immortal, and also other news about a discontinued Marvel MMO, Shadowlands season 4 or the new Ashes tech demo of Creation are impressive.
The most important news for bookworms
If you prefer to browse through texts instead of watching a video (there should be one here and there), you will also find the most important MMO topics from May 2022 in the following.
WoW patch 9.2.5
If you are reading these lines, Patch 9.2.5 already on the World of Warcraft live servers landed. The final update of the Shadowlands era allows you to tackle group content such as dungeons or raid instances together with players from the enemy faction for the first time.
In addition, you can expect new quest chains for Dark Iron Dwarves and Blood Elves, the PvP Arena Enigma Crucible and the constant opening of all wings of Torghast, the tower of the damned. Add some comfort improvements or simplifications and balancing adjustments, and the patch package is done.
Shadowlands season 4
Maybe you’re thinking now: That all sounds pretty lame to bridge the waiting time until the next Dragonflight expansion! Surely it won’t come until next year. And indeed, Blizzard has another arrow in its quiver. Patch 9.2.5 creates the basis for that fourth Shadowlands seasonwhich is scheduled to start this summer.
Exciting: The developers use this last chapter of the shadow land adventure for some experiments. On the one hand, not only the well-known Shadowlands dungeons await you in the Mythic Plus area, but also the mega dungeons Mechagon and Karazhan of the previous expansions. There are also some instances from the Warlords of Draenor era that determined through a community vote.
On the other hand, Blizzard wants to offer all previous Shadowlands raids again for the fourth season in an adapted form. An affix system is intended to increase replay value, similar to the Mythic Plus dungeons. The developers are also tackling the topic of loot. You should also be able to buy some of the new booty from the raids from retailers if you meet certain requirements. You can also upgrade selected loot with upgrade materials, which should also drop from the raid bosses.
Depending on how well these experiments are received by the WoW community, they could also be relevant for the next Dragonflight expansion.
The finale of TBC Classic
But the final content phase is not only in WoW: Shadowlands. On May 11th, Burning Crusade Classic officially launched the Shattered Sun offensive on the Isle of Quel’Danas. A day later, the final raid challenge of the Sunwell Plateau opened its doors. But unlike the original release of Patch 2.4 on March 25, 2008, this time all six bosses were ready for a dance right from the start.
And indeed, it only took 52 minutes until the Chinese guild old school end boss Kil’jaeden could send to the boards for the first time. For comparison: In the original Burning Crusade, SK Gaming needed 62 days for the World First Kill – thanks to timegating, but also due to countless wipes, especially with Kil’jaeden’s bouncer M’uru.
Chaos on Firemaw
As is well known, after the raid is before the raid, and that automatically brings us to Wrath of the Lich King Classic. There’s a good chance that many newcomers and returning players will be storming the Classic servers when the Northrend adventure starts. However, some of the heavily populated realms have become increasingly crowded over the past few months, while other servers aren’t even populated for a raid.
The situation on the EU server Firemaw is particularly critical. The maximum of technically possible layers, i.e. copies of the game world, on which all players are then distributed, is already permanently active there. Nevertheless, the mass of players who want to go to the server regularly exceeds the capacity of the queue. Instead of a queue position, there is then only an error message.
The developers have therefore pulled the handbrake. Nobody can transfer their characters to Firemaw anymore, and you can only create a new character there if you already have a character on Firemaw. In addition, Blizzard asks all affected players to use the free character transfer options to switch to realms with lower populations.
Experience has shown that many Classic fans would rather wait in queues than risk playing on an empty server, so we predict a massively frustrating experience for the launch of Wrath of the Lich King Classic.
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