Technology

Conduct an entire orchestra in Maestro VR

Conduct an entire orchestra in Maestro VR
Written by insideindyhomes

Image: Symphonic Games

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Maestro VR brings its own touch to the genre of VR music games: instead of lightsabers like in Beat Saber, you swing the baton.

There is hardly any place where orchestral music can be experienced as centrally as at the conductor’s podium. While guests at the Hamburg Elbphilharmonie are still arguing about the acoustically best (and worst) seats, Maestro VR puts you right in front of a virtual symphony orchestra.

In Symphonic Games’ musical VR game, you can conduct in person to enjoy and manipulate the spatially mixed music.

Maestro VR: A little VR music

In virtual reality you swing the baton with the motion controllers. Hand tracking is not planned yet. In addition to the rhythm, it is also important to translate the dynamics and nuances of the music into baton movements: the ensemble members should ultimately play back the passages as powerfully or emotionally as necessary.

The musical repertoire includes composers from different eras, with a Focus on well-known names like Ludwig van Beethoven and Johann Sebastian Bach. The first scenes from Mozart’s “A Little Night Music” make it clear how this works in practice.

While the baton swings in time with green rhythm symbols, conductors use their other hand to indicate the use of certain groups of instruments in good time. The sheet music shows when this is necessary.

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After a good performance, you will receive experience points, rise in rank and unlock new batons with special abilities. In order to be able to show it off properly, there is also one online mode. Spectators take a seat in the virtual tiers and experience your performance from the concert hall.

Conduct orchestral music on SteamVR and Quest (2).

in the creative mode the cast of the orchestra can be adjusted and you can play and share your own pieces of music. MIDI files are also supported. It is still unclear which of these creative and online features will also make it into the quest implementation. Incidentally, the Unity engine is used as the technical substructure.

The Early Access start on Steam is planned for mid-2022. There is one before that Free Steam Demo – June 1st – 20th. After the Steam launch of the full version, an implementation for Meta Quest (2) will follow.

Sources: Official Website, Steam

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